Mobile Game Coding: Unity & Unreal Engine
From Blank Project to App Store Ready. Master the technical foundations and deploy your cross-platform mobile games.
Leverage C# with Unity's robust ecosystem to build stunning 2D and 3D mobile experiences, focusing on performance and user interface design for iOS and Android.
Enroll in Unity TrackDeep Dive into Your Chosen Engine
Unity Track: C# for Mobile Game Development
- Intro to C# for Games
Foundational C# programming tailored for game development, covering variables, control flow, object-oriented principles, and Unity-specific scripting.
- Unity's Mobile Input System
Implementing touch, gesture, and accelerometer inputs, and designing intuitive user controls for various mobile devices.
- Scriptable Objects for Data Management
Efficiently manage game data assets, configurations, and inventory systems using Unity's Scriptable Objects for scalable architecture.
- URP for Mobile Performance
Optimize rendering pipelines with Universal Render Pipeline (URP) to achieve high-fidelity graphics that perform smoothly on mobile hardware.
- Building to Android/iOS
Configuring project settings, handling platform-specific requirements, and deploying your game to both Google Play Store and Apple App Store.
Project: Build a 3D Cross-Platform Runner
Graduate with a complete, portfolio-ready 3D endless runner game, showcasing your mastery of mobile game development fundamentals.
// Unity C# Example: Player Movement
public class PlayerController : MonoBehaviour
{
public float speed = 10f;
private Rigidbody rb;
void Start()
{
rb = GetComponent<Rigidbody>();
}
void FixedUpdate()
{
if (Input.touchCount > 0)
{
Touch touch = Input.GetTouch(0);
Vector3 movement = new Vector3(touch.deltaPosition.x, 0.0f, 0.0f);
rb.velocity = movement * speed;
}
}
}
This project challenges students to implement core mobile game systems: player controllers, procedural level generation, scoring, and intuitive UI, directly applicable to employer expectations.
Your Lead Engineering Instructor
Kevin Lee
Principal Software Engineer, ex-EA Mobile
With over 15 years in the mobile gaming industry, Kevin Lee has been instrumental in shipping more than 10 successful mobile titles across both Unity and Unreal Engine. His expertise lies in performance optimization for high-fidelity mobile games, ensuring smooth gameplay even on demanding titles. Kevin is a staunch advocate for clean code, robust architecture, and fostering a deep understanding of engine internals to push the boundaries of mobile gaming. He brings invaluable real-world experience, ensuring every student is equipped with practical skills and industry-best practices.
Is This Course Right For You?
- Aspiring programmers eager to enter game development.
- Hobbyists with some coding experience looking for formal training.
- Professional developers transitioning into the game industry.
- Basic understanding of programming concepts (variables, loops, functions).
- No prior C# or C++ experience required, but familiarity is a plus.
- Strong problem-solving skills and a passion for games.
- A desktop or laptop capable of running Unity or Unreal Engine 5.
- Minimum 16GB RAM, modern multi-core CPU.
- Dedicated GPU (NVIDIA GTX 1060 or AMD Radeon RX 580 equivalent or higher).
- Detailed specifications provided upon enrollment.
Ready to Build the Next Big Mobile Game?
Graduate with a playable game, a deep understanding of a top-tier engine, and the confidence to tackle technical challenges. Your journey to becoming a mobile game development expert starts here.
Enroll in Mobile Coding - $2999 Contact an Advisor